Core building blocks
Content - Any page/resource in your organisation’s library. It can be learning material (micro-learning) or general information (company pages, policies, culture, etc.).
Content Category - A way to organise Content into themes for browsing and discovery.
Content Library - The backoffice area where you create, edit, and publish Content.
Content Menu - The navigation structure that determines how Content is surfaced to users (visibility and order).
Forms & Surveys - Interactive forms used for feedback, data collection, evaluations, or assessments. Can also be used as evaluation steps in Training Programs/Curricula.
Learning & Missions
Learning & Missions - The area focused on guided learning experiences and journeys (Missions), plus related settings.
Mission - A structured learning journey made of multiple steps (goals), often with progress and milestones to guide and motivate users.
Goal - A single step inside a Mission (for example: consume a Content item, complete a quiz, submit a form).
Milestone - A progress checkpoint in a Mission that users unlock after completing a set of goals.
Learning Path - A predefined sequence that connects multiple learning contents/items in a specific order.
Training Management (formal training)
Training Management - The area for formal training governance: assigning/enrolling users, defining time windows, and measuring learning through evaluation stages.
Training Program - A formal training experience built from multiple Content items, enhanced with audience rules, scheduling, assignment/registration settings, and evaluation steps.
Curriculum - A broader pathway that groups multiple Training Programs into a structured progression (often role-based). Can enforce rules like required items and sequential completion, and can include evaluation.
Curriculum Item - A single Training Program inside a Curriculum.
Required (Curriculum) - Marks a Curriculum item as mandatory for completing the Curriculum.
Sequential Completion - A rule that forces users to complete Curriculum items in order (no skipping ahead).
Audience, access, and segmentation
Target Audience - The users who should see, be assigned to, or be able to enrol in a program (defined through groups and/or specific users).
Group - A user segment used to target Content, programs, and communications to the right audience.
Specific Users - Individual users selected directly (in addition to, or instead of, groups).
Content Segmentation - Controlling visibility of Content based on groups/audiences so the right people see the right material.
Assignment and registration
Assignment Type - Whether training is Mandatory (required) or Recommended (optional but suggested).
Mandatory - Users are expected to complete it (often tracked and reported as required training).
Recommended - Users are encouraged to complete it, but it is not mandatory.
Registration Type - How users get into a Training Program:
Automatic - Users are enrolled automatically.
Requires Approval - Users request enrolment and it must be approved.
Optional - Users can choose to enrol (self-enrol) without approval (when enabled).
Scheduling and deadlines
Scheduling - Time rules that define when training starts and when it is due.
Start Date - When a Training Program becomes active for the audience.
Due Date - The deadline by which the Training Program should be completed.
Due Date Rule - The logic used to calculate the due date (for example: a fixed date or a number of days from a reference event such as assignment/hire/effective date).
Evaluation and assessments
Evaluation - The structured model used to measure learning before, during/after, and later impact. In GFoundry it commonly includes three stages:
Initial Assessment - A pre-training check (baseline) done before the main learning.
Knowledge Test - A test during or after training to confirm knowledge acquisition.
Validation - A later check (often weeks/months after) to assess whether learning was applied and had impact.
Evaluator - Who completes an evaluation step (for example: Self, Direct Manager, Backoffice role, or a specific person).
Deadline (Evaluation) - The number of days allowed to complete an evaluation step once it becomes available/assigned.
Quizzes and question terms
Quiz - An assessment activity that can be attached to Content, Missions, or evaluation stages (depending on configuration).
Question Bank / Quiz Questions - The set of questions used to build quizzes (created manually or uploaded in bulk, depending on your setup).
Quiz Game Mode - The quiz format/rules used to deliver the quiz experience (e.g., Classic, Genius, Ladder, Battle - if enabled in your tenant).
Publishing and governance
Draft - A working state. Draft items are not visible/active to end users.
Published - A live state. Published items are available according to visibility/audience rules.
Approval Workflow - The governance process used to review and approve Content (and potentially training items) before publishing.
Roles (typical) - Permissions-based profiles that define what a user can do in backoffice (create, review/approve, publish, manage audiences/settings).
Tracking and metrics
Completion - Whether a user has finished a Content item, a Mission, a Training Program, or a Curriculum (rules depend on the object type).
Completion Rate - The percentage of users who completed a given item (Content/Program/Curriculum), calculated according to the relevant completion rules.
